Search

Fourierinformationsir

Maths, Music, and More

Card shuffling – it’s actually really mathematical

My old high school has a program where they invite primary school kids to the school to do science and maths activities – and this year, they asked me to help run one of these, the Mini Mathematicians class. This problem actually came out of a class we did there, on card shuffling.
Continue reading “Card shuffling – it’s actually really mathematical”

Advertisements

Mainframes Joyce, and more on Neural Networks

After a few more days messing around with the neural network (this time i’ve trained it on 4 James Joyce books, around 4 MB of text) I decided to try making a whole book. I found out that Finnegan’s wake is roughly 1.3 MB of text, so I made 5 books of 1.3 MB length, altering a few variables on the neural network each time to see what changed. I picked the one I liked the most (temperature=0.9, for reference), and then spent a few hours formatting it. Then I went to Lulu and had it printed, because why not (The texts are all available in on Github).

Continue reading “Mainframes Joyce, and more on Neural Networks”

Neural Networks and James Joyce

Neural Networks are one of my favourite parts of computing – they allow you to do an incredible range of things, from turning handwriting into text, to creating mildly incoherent literature. I’ve played around with creating one before, to count syllables for a haiku generator. That didn’t work so well, so I’ve decided to play around with one already written by someone else, and see what I can do with it.

The first thing I thought of was to make a haiku generating neural network, but it’s hard to find databases with text files of thousands of haiku. Instead, I’ve decided to train it on James Joyce novels. Andrej’s Github (linked above) gives a really good overview of what you need to do to get his neural network up and running, so i’ll leave that bit out.
Continue reading “Neural Networks and James Joyce”

1+2+3+4+5…=-1/12

I want to have a look at a very famous (and bizarre) result, the infinite sum

\sum_{n=1}^\infty n = 1+2+3+4+5+... = -\frac{1}{12}

At first, it doesn’t seem to make any sense. If you add all these numbers up, the result keeps getting larger, so how does it approach a finite number – and a negative one for that matter?
Continue reading “1+2+3+4+5…=-1/12”

Taylor Series

In this post, I want to have a look at a really neat part of calculus, Taylor series. It’s essentially a process you can use to approximate some graph, e.g. ex, using a polynomial – the idea is, the higher order the polynomial, the more accurate the approximation gets.

Let’s dive in! (This gets a bit tricky)

How does it work? First, some terminology – the first order approximation is a linear approximation (so ax+b), second order is quadratic (ax2 + bx + c), and so on. So let’s start with a first order approximation of, say, ex.
Continue reading “Taylor Series”

Infinitely stretchy ropes and the Harmonic Series

(The above photo is from Philippe Petit’s famous tightrope walk across the WTC)

This is a really nice question about limits from a uni assignment I was given. Say you are at the start of a stretchy tightrope, a kilometre long. You walk along it at 1 metre per second – but at the end of every second, the rope stretches another kilometre longer. Do you ever reach the end?
Continue reading “Infinitely stretchy ropes and the Harmonic Series”

Pythagoras paper

Here, have a paper

Here’s a paper I promised some time ago, about creating Pythagorean triples.I’m not really too sure about how maths papers should be constructed, so it’s probably a bit rubbish, but oh well.

 

Music

Here, have some music.

Stupid Programming Languages

In a class, a few of my friends and I were perusing the old entries into the C obfuscation competition; it’s really neat to see all the clever ways people come up with to make it impossible to understand what their code does (that’s the aim of the competition, to make code that is borderline impossible to understand the function of by reading it). I personally like the flight simulator in which the code is shaped like an aeroplane. And it got us thinking – what if we wrote our own programming language with the intention of making it hard to follow?
Continue reading “Stupid Programming Languages”

Create a free website or blog at WordPress.com.

Up ↑